When I create art assets, it’s usually a four-step process:
– gather reference images.
– make a rough pen & paper sketch.
– make the thing.
– bang my head on the wall as I iterate upon the thing.
Here are some sketches from Quadrilateral Cowboy:
We interview Tynan Wales, ambulance Independent Games Festival winner and Bioshock 2 designer.
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Time-lapse recording of sketch:
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