What is Flotilla 2?
Flotilla 2 is:
a turn-based strategy game.
about space battleships.
single-player.
played with the Vive VR headset or Oculus Rift headset.
Where can I buy Flotilla 2?
Flotilla 2 can be purchased from Steam:
https://store.steampowered.com/app/592100
Does this game require a VR headset?
Yes.
Can I play the game without a VR headset?
No.
Which VR headsets does Flotilla 2 support?
Flotilla 2 supports Vive VR and Oculus Rift.
Is this a sequel?
Yes. Flotilla 2 is a sequel to Flotilla, a game I made in 2010.
Does Flotilla 2 have multiplayer?
No.
Does Flotilla 2 have local/hotseat multiplayer?
No.
How much does Flotilla 2 cost?
$10
What platform is Flotilla 2 available on?
Windows 7 and above.
What are the system requirements?
Flotilla 2's minimum system requirements are:
a Vive VR headset or Oculus Rift headset
Windows 7 and above
100 MB of free hard drive space.
4 GB RAM
Intel i5-4590 or AMD FX 8350 equivalent or better
GeForce GTX 970 or Radeon R9 290 equivalent or better
What company made Flotilla 2?
Flotilla 2 was made by Blendo Games.
Blendo Games is a video game company founded in 2010 and located in Los Angeles, USA. The company is run by Brendon Chung.
Who made the levels in Flotilla 2?
I was fortunate enough to have these talented developers lend their level design skills to Flotilla 2:
Aquma
Valerie Lin
ATL3Y
Evan Hemsley
Does Flotilla 2 have a level editor?
Yup! In addition to including many built-in levels, Flotilla 2 also lets you create your own levels from scratch.
Create your own levels, in VR, using the same tools the level designers used.
Share your level creations on Flotilla 2 Steam Workshop.
Download other players' levels from the Steam Workshop and play them.
Does Flotilla 2 let me make new ships and art?
Yes! In addition to level creation, players can also make Campaign mods with new ships, weapons, art, sounds, and more.
Find more Campaign mods on the Steam Workshop.
What engine/technology does Flotilla 2 use?
Flotilla 2 uses a home-brewed engine powered by a variety of frameworks and libraries:
What programming language is Flotilla 2 written in?
Flotilla 2's code is written in C#
What DRM does Flotilla 2 use?
Flotilla 2 doesn't use any DRM or copy protection.
May I monetize a video of Flotilla 2?
Yes.
Blendo Games permits monetization of productions such as review videos or "Let's Play" videos whereby a production site may pay you for views.
What are other games you've made?
Previous works include
Do you have a press kit for Flotilla 2?
Yup. Read the press kit here.
Is there a messageboard for Flotilla 2?
Yup. Click here to visit the Flotilla 2 messageboard.
How do I change settings in Flotilla 2?
Options can be changed in two ways:
- Edit
settings.txt
in Flotilla 2's installation folder.
- Or, add command-line parameters to the launch settings.
What command-line parameters are there?
-contentfolder value
Determines what foldername to search for all of the game content (art, levels, data, sounds, etc.).
DEFAULT: content
-fps value
How many frames per second to render.
DEFAULT: 90
-rendertomonitor true|false
Determines whether the VR headset image is mirrored onto your monitor.
DEFAULT: true
-monitorupdatetime value
How often to update the monitor image.
Example: 0.3
= update every 0.3 seconds.
Example: 0
= update every frame.
DEFAULT: 0
-resolution value value
Determines the width and height resolution of your monitor display.
DEFAULT: 1024 1024
-cameracontrol true|false
Determines camera control behavior.
true
= camera can be moved in any direction.
false
= lock camera movement to vertical axis.
DEFAULT: true
-volume value
Determines volume of sound effects. Ranges 0.0 - 1.0
DEFAULT: 1.0
-musicvolume value
Determines volume of music. Ranges 0.0 - 1.0
DEFAULT: 1.0
-filesort name|date
Determines whether cartridges are sorted by name or date.
DEFAULT: name
-developer true|false
Show the output console.
DEFAULT: false
-logfile true|false
Saves output to log.txt file.
DEFAULT: false
-haptics true|false
Enables/disables controller vibration effects.
DEFAULT: true
-cameracone true|false
Enables/disables the cone that appears when you move the camera.
DEFAULT: true
My question wasn't answered here!
Email me at:
brendon@blendogames.com