Doom3 Starter Kit
In anticipation of the upcoming 7DFPS festivities, I packaged a stripped-down version of the Doom3 engine (the engine I’m currently using for Quadrilateral Cowboy). Includes:
Minimal game assets.
Pre-compiled binaries.
A test map (test1.map)
Source code.
Other info:
Uses assets fromĀ http://wiki.iodoom3.org/Minimum_Assets
Compiles with (free) Visual Studio C++ 2010 Express.
Removes MFC references, so built-in tools no longer work.
Some learning resources:
Enjoy