Yesterday I released the initial version of Guru. Guru is about a blind person engaging in melee combat, inspired by a game my friend is working on. I playtested Guru with Ben and Tynan and the game didn’t completely explode. Some things became apparent:
In a 1v1 match, the guru almost always destroys the assassin. When the guru is outnumbered, the outcome is reversed.
It’s pretty fun to work on small multiplayer games that don’t really care whether people play it.
LAN parties need to make a comeback in a big bad way.
We played Guru for a bit and after some discussion I had a good list of things to add and change.
Heartbeat: to better orient the guru, assassins play a heartbeat sound. The heartbeat sound is non-directional.
Leap: the guru has a mighty forward leap (press spacebar). It can be used once every 7 seconds. Whenever the guru destroys an assassin, the guru can leap immediately.
Throwable: the guru has one throwing axe (press e).
Attack rate: lowered fire rate of guru axe attacks.
And finally, some fixes and tweaks:
starting an internet server (maybe) works now.
the default control setup for the guru rear attack was broken.
the options menu has a volume slider.
the “muffled footsteps behind you” is now more muffled.